/WITCHSPIRE
/Envar Studios
This was my very first time working directly with Envar Studios, and it was a true joy to bring this beautiful illustration to life for their upcoming game "Witchspire." For this project, I was responsible for animating the final key art used in the official trailer and promotional videos, delivering two versions: one with a static camera and another with parallax movement to create depth and atmosphere.
/COMMERCIAL/official
/making of · videos
/WHAT I DID
Built a production ready Spine 2D rig for the character, allowing expressive animation while preserving the integrity of the original artwork.
Created the character performance through animation, acting, and secondary motion, bringing the illustration to life.
Combined all animated elements in After Effects, refining depth, atmosphere, lighting, and the final cinematic presentation.
Animated environmental elements throughout the scene, including floating leaves, flowers, celestial lights, glows, and atmospheric details. Created parallax camera movement and depth to enhance immersion and bring the entire environment to life.