/RIOT GAMES
/League of Legends
This project was developed in collaboration with Histeria Studio, where I was responsible for bringing the splash art to life using a mix of Adobe After Effects and Spine 2D. In After Effects, I handled character rigging and animation, as well as VFX and animated elements to enhance the composition. In Spine 2D, I created rigs and animations for specific characters, adding fluidity and depth through skeletal animation. This hybrid workflow, together with Histeria’s creative direction, allowed us to deliver expressive character motion and dynamic effects while keeping a cohesive and polished look.
/COMMERCIAL/official
/making of · videos
/WHAT I DID
Rigged and prepared Teemo, Volibear, Sona, and Aphelios using a combination of Spine 2D and After Effects workflows, creating flexible setups for animation.
Animated Teemo, Volibear, Sona, and Aphelios, combining Spine 2D and After Effects techniques to create expressive performances and bring the scenes to life.